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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • If you enjoy Slay the Spire and are interested in more rogue like deckbuilders, I’m a big fan of Griftlands.

    It’s pretty small in scope but it has some fun ideas and three base characters/decks with their own stories you follow. It does have some meta-progression if you care about that. I find making builds in it really fun and it’s incredibly satisfying to see a deck come together and just destroy everything in your path.






  • I agree. The thing that keeps me going is the idea of finding community again.

    Not sure how many people in this thread are American, but we have a very independent point of view. The “optimal” way of living is leaving your parents, leaving your home, and building a new home somewhere else. We tend to be more independent overall and less likely to look to others for comfort, to our detriment. At least, that has been my experience.

    So I think the best thing to do is go out there, find a community that DOES care. Because they DO exist. Look for hobby classes, look for new friends in your interests, look for a church (if that is your thing. I am UU so the people at those churches are often some of the nicest, most leftist people around).

    I’m moving soon, and I think the thing that keeps me going is the idea of finding new community after I move. You can also affect meaningful change as a community when you can’t do it alone.






  • I agree with the guy that said Outer Wilds, even though I can’t finish it because of my thalassophobia.

    Personally, the two games that had a really profound effect on me are Disco Elysium and Hi-Fi Rush.

    Disco is an incredible political game that really is damn powerful. It’s definitely not for people who just want action.

    Hi-Fi Rush is a rhythm action game so I wouldn’t recommend it to people who hate rhythm games or people who hate action. But it’s so fun, so charming and really uplifting.





  • I hope this doesn’t feel as “required” as tenderizing did in iceborne. It always felt like a chore to tenderize where I was going to hit just to get good hitzones. Hopefully this is the reverse where you naturally generate weak points then have the option to exploit them, making it less a thing you HAVE to do just to play the game normally, and more an additional bonus thing skilled hunters can exploit.


  • Thank you so much for the detailed guide. Did this expedition on a whim (got a steam deck and was trying games) and I think I’m at dropzone 3 or so. I haven’t touched underwater since NMS release, since I actually have Thalassophobia (fear of underwater stuff).

    How spooky would you say NMS underwater is, and how deep is it? Because I’ve been avoiding it out of fear that I’ll just nope out immediately.

    For reference I can’t go beyond the shallows in subnautica without panicking. Luckily, in NMS you can just shoot shit and its overall pretty easy so I’m less worried but trying to get a gauge on it so I don’t have a panic attack.


  • It’s a pretty fun story focused game. The visual quality can be quite astounding, especially really nice facial animations. The combat is nothing terribly special, but it’s serviceable to get you to the next cutscene which are, on a whole, really good and well written.

    It’s also got a myriad of points where the game essentially tests you to choose the right dialogue and choices to get better outcomes. Its actually a pretty fun “choice” based game where there is just enough reactivity in the game to your dialogue that you think about what you are saying before you pick it.

    On the whole, I have only fond memories of the game. It’s worth this sale price at 11.99 IMO.