The harsh reviews and criticisms are not landing in Bethesda like you think they are.
The most infuriating thing about Starfield is its potential. Another year to flesh out the system with a few interesting spots and work out the NPC quirks and that alone would bump it up from high C tier to B. Fundamentally the game just could have been amazing and that is perhaps the biggest reason why I’m, at least, so disappointed by Bethesda. Lots of honestly rather little issues that culminate into a mediocre experience that can and does often get boring quickly.
I mean, it was ok and I quite enjoyed it.
But, I’ve played Skyrim through probably a dozen times. Fallout 4, 3, NV likewise. I might play the Starfield DLC but I struggle to imagine I’ll play through the whole game start to finish ever again.
…is this fan base in the room with us now?
I think I’m the only person not afraid to say I like it. I thought it was a very good game.
The faction quests were fantastic, and the lockpicking system was the best of any system I’ve ever seen in a game. Gunplay was decent.
Outside of that, they missed hard. Traveling was just loading screens. Planets were meh. Outpost building SUCKED and you basically had to choose whether to settle down into a run and farm upgrades or ng+ and chase powers.
I played Cyberpunk again for the first time in a while and was thinking about how something simple like getting out of my car and taking an elevator up to an apartment had zero cutscenes. In Starfield it would have been a cutscene getting in the car, a loading screen for driving, a cutscene exiting the car, a loading screen entering the building, a loading screen entering the elevator, a loading screen entering the apartment…
starfield does have a car and no loading screen is needed to get in it