I like the Pursuer as an early game boss. When I first fought him, I had a really hard time and even needed to use the ballistas. But because you have to fight him over and over he became a total pushover when I eventually knew all his moves.
I also like the chariot fight, even though it is very gimmicky… just the runback is the worst.
Yeah, Pursuer is pretty good besides the grab. Like the Silver Knights, they’re not hard once you stop being intimidated and pay attention, but that’s good for an early boss, isn’t it?
Yeah, I like pursuer as well. Great concept, maybe not the best execution. Wish they’d brought the idea back
Darklurker. But honestly I don’t get all the hype for bosses in any of the games. The parts I enjoy the most often aren’t the bosses.
Ooh, now that’s an interesting take.
I’m curious about which game you liked the best from that perspective.
Now, I did not play Dark Souls 1, but my favorite of the ones I’ve played is Dark Souls 2. Maybe just because it was my first, but I also feel that DS2 is the game in the series that shows the best how the Undead curse is really a terrible curse.
I wasn’t the biggest fan of Dark Souls 3. In a lot of ways it felt like it was just trying too hard to be like the previous 2 games, and didn’t do enough to set itself apart. Besides, I couldn’t help to notice when things I liked from DS2 were lacking. No Powerstance, no resetting single areas, no weapon as cool as bone fist, no ng+ changes, no npc invaders at the level of Maldron the Assassin, no fun and unique rings like Gower’s Ring of Ghostly Hugs.
However, I really liked Elden Ring. It felt like it took a lot of inspiration from the things DS2 did well, but did much more than that to set itself apart to really feel like it’s own game.
I haven’t played DS2 in forever so I can’t recall if this was DLC but I loved Mirror Knight. Not super difficult and the added mechanic of people being summoned in to fight against you was a cool touch
Oh yeah, that was such a cool concept. I don’t remember what happened on my first playthrough, but I’m pretty sure I haven’t gotten a real player on subsequent runs in a while.
I love the lost sinner. Jumping back in the darkness was a good gimick
Isn’t that the fight where you can light the room if you find the key or something?
That was a cool one.
Velstadt was a fun fight.