Truly astonishing how much generalized modding seems to be possible through general DirectX (8/9) interfaces and official Nvidia provided tooling.
As an AMD graphics card user, it’s very unfortunate that RTX/this functionality is proprietary/exclusive Nvidia. The tooling at least. The produced results supposedly should work on other graphics cards too (I didn’t find official/upstream docs about it).
For more technical details of how it works, see the GameWorks wiki:
You must log in or register to comment.
While this functionality is proprietary to Nvidia ray tracing isn’t and since RTX is just nvidia’s brand of ray tracing your statement of RTX being proprietary isn’t wholly accurate.