alessandro@lemmy.ca to PC Gaming@lemmy.ca · 6 months agoKen Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"www.gamesradar.comexternal-linkmessage-square14fedilinkarrow-up1114arrow-down14cross-posted to: games@lemmy.worldgames@sh.itjust.works
arrow-up1110arrow-down1external-linkKen Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"www.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 6 months agomessage-square14fedilinkcross-posted to: games@lemmy.worldgames@sh.itjust.works
minus-squareZahille7@lemmy.worldlinkfedilinkarrow-up13·edit-25 months agoAbiotic Factor, Going Medieval, Project Zomboid, Selaco, Hedon: Bloodrite, Tainted Grail, Dread Delusion, Cloudpunk, Paleo Pines… These are all fairly recent or new indies (except with PZ) with at least 30-40 hours worth of playtime each. A couple of these titles are multiplayer as well.
Abiotic Factor, Going Medieval, Project Zomboid, Selaco, Hedon: Bloodrite, Tainted Grail, Dread Delusion, Cloudpunk, Paleo Pines…
These are all fairly recent or new indies (except with PZ) with at least 30-40 hours worth of playtime each. A couple of these titles are multiplayer as well.