nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoSplinter Cell director says Metal Gear Solid's "clear rules" showed the team "how stealth should be done" and "set the rules for any stealth game"www.gamesradar.comexternal-linkmessage-square26fedilinkarrow-up1175arrow-down15
arrow-up1170arrow-down1external-linkSplinter Cell director says Metal Gear Solid's "clear rules" showed the team "how stealth should be done" and "set the rules for any stealth game"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square26fedilink
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up2·6 months agoStyx does this, to an extent at least. I like a little more combat than it offers, so I haven’t truly spent enough time on them to comment on the quality as pure stealth, but figured I’d mention it anyways.
Styx does this, to an extent at least.
I like a little more combat than it offers, so I haven’t truly spent enough time on them to comment on the quality as pure stealth, but figured I’d mention it anyways.