Played it again right after they stopped releasing updates this year. If you don’t play it expecting an RPG or immersive sim, it’s good.
I like Phantom Liberty even more. They didn’t attempt to compromise on anything regarding the game genre anymore and just made it a shooter action adventure with a cinematic story, which plays in it own little open world area.
2077 is one of the few AAA games that doesn’t feel completely soulless. It could’ve delved deeper into the philosophical “what if” aspect of the Cyberpunk genre though.
Also they should’ve made the badlands story part with Panam it’s own game, in retrospect it’s what I enjoyed the most out of the base game.
I pre ordered it. I had just finished building a new PC with just barely enough resources to handle it. Strangely enough I never encountered any of the bugs people complained about, so I was lucky.
I kept replaying it and heavily awaited the patch releases to see what the devs were going to fix and/or add. Been there since the beginning and play it through once a year (fully, clear the map of objectives every time). Simply put, I’m a fan.
I even was running it on Linux pretty much from day one (though certain patch numbers and updates to Nvidia drivers would occassionally break this compatibility). A small thing, but one that I greatly appreciated.
The driving mechanics to this day is the biggest pain point for me. Even though a patch at some point improved on it, it still feels wrong whenever going around a corner at even moderate speeds. There’s a reason most people opt to use motorcycles in the game (or use mods).
The story is well done IMHO. I feel like they could have spent way more time in the prologue section, fleshing out one particular character (anyone who’s played knows who I’m referring to). Other than that, I’m happy with only a few very small nitpicks.
The combat system is well fleshed out since patch 1.68, and iirc patch 2.0 brought some significant QOL changes. It’s fun and varies extensively depending on how you build out your character’s skill tree.
The atmosphere is perhaps the developers’ biggest achievement. The depiction of Night City is difficult to put into words. It feels lived in, and there are still areas of the map seasoned players are discovering. Other than the combat system, the environment is definitely one of the game’s strongest selling points.
Ever since patch 1.68, the game has run smoothly. I can’t run Ray Tracing or other high resource requiring features as my PC, again, is considered to be mid to low tier depending on who you’re talking to. But if you’re running a high end PC, the visuals are likely to be far more stunning for you.
If you do buy, definitely get the Phantom Liberty DLC, the side content adds quite a bit to the story, including a new ending, and is overall a fun addition to the entire experience.
Lastly, if you do dive in, enjoy yourself, and want more, I’d highly recommend watching the anime mini series, Cyberpunk: Edge runners, which depicts a prequal to the events of the main game. And of course, if you’re really in love, perhaps get together with some friends and play the Table Top RPG.
A solid game in its current state. Probably one of the best games of the decade for me, just not in top 5. Has that “once you start playing, suddenly it’s 3 hours later” factor. Extremely atmospheric world design. Lots of great writing too.
Now, it does have the annoying thing that it sometimes keeps reminding me of games that did some aspect better. For example: Vehicle physics feel completely hokey. (“Man, I wish I was playing Saints Row 3/4”) Can’t really go exploring everywhere, would have loved to explore more rooftops and such. (“Man, I’ve got to get back to Mirror’s Edge”) Not exactly a prime stealth game in accordance with the laws of the art form. (“Man, Deus Ex was the shit, got to play it”)
Man, I love the vehicle handling. It’s far from perfect but I much prefer the weightiness of Cyberpunk (or GTA IV) over more “Hollywood” approach of most games. I realize I’m in a minority on this one but I hope they keep it in the next game (just with extra polish, obviously).
I think my brain is stuck in 2018 because some voice in the back of my head is telling me I should be excited for when cyberpunk and starfield come out, lol. Maybe I’ll get to cyberpunk soon but the backlog is yuge
Fascinating documentary that slipped through a wormhole from the future
Still waiting for the ultimate all-in edition of this one
Same. I want to play it but until it’s available in some sort of convenient package at a price point I can justify, I’ll play something else.
Still waiting for a 66% deal
I recently restarterd my playthrough (first time touching the game since 2.0 dropped) so I’m not done with the game yet but my very brief thoughts are: I like the new content and technical improvements, I’m not entirely sold on gameplay changes and have more fun with the old mechanics to some extent (I actually reinstalled the legacy version to compare). There are some things I really appreciate in the latest version but over all legacy is more up my alley.
It’s still a great game and probably will end up as one of my favorites despite all its issues. Will see how I feel after I’m done with it.
Still waiting to be able to play it in all its glory at 60 fps lol
I’ve been playing it slowly for the past few months after finally getting a modern GPU, and am going through the endings now, so my impressions are still fresh.
Overall I enjoyed the game, but it’s possible to see that it could have been much better. There are still occasional immersion-breaking bugs like floating items and characters. Some systems are clearly leftovers of bigger plans, for example clothing that barely has any purpose other than roleplaying and taking pics of the character in photo mode. Gameplay can be pretty fun depending on your preferences and how you build the character, that was nice. I do agree that it’s not particularly deep.
Story and writing is what people usually praise about CP2077 + PL, but after finishing the game I can say that I was occasionally baffled and disappointed. Some things were clearly not developed to full potential, possibly because of time/budget constraint. Quests mentioning some areas and characters that are involved, but you can’t go and examine those. Some are pretty damn dumb if examined logically. Endings look pretty cool in isolation, but they contradict each other when compared. In pretty much every ending V is told that they’re going to die, but reasons differ. Alt claims that the body was changed to that of Johnny, and the immune system would reject V (which is also nonsense, in the game’s world an engram is data that can be written to a blank brain, why would data be rejected). In Arasaka endings we see that Saburo needs a body that is already genetically close to him, so he uses his son. Why not use a clone? This also contradicts what Alt says about nanites modifying the body. Arasaka-related characters also claim that V’s body was damaged by the Relic, that’s why even though the surgery was a success, they’ll die. Tumors and DNA damage. But somehow if Johnny takes over the body he can continue to live in it no problemo.
A dark and depressing theme doesn’t automatically make the story great, it still has to be logically coherent.
It’s a work of art, one of my favorite games (and dlc included).
I have a strong PC and play in 4k tho, with tons of mods to improve stuff or change some mechanics. Better textures and loads of clothes as well.
I finished the game several times and have probably a lot more than 100h in it. I still play regularly to simply enjoy life in Night City, and kill some dudes…
I’m in love with that game and I believe anybody should play it at least once in life.
I’m with this. Totally agree.
What game is there that does this kind of gameplay better?
Only the original Deus Ex has captured this genre so well.
The Revision mod made DE even better.
Worth a replay with it on if you haven’t already
I played it both at launch and a year ago with the DLC. It’s alright - 6/10, but pre patches like 4/10.
The gameplay is fun because of how customizable your build is now, after the skill system was completely reworked.
The story is shallow, the characters forgettable and the open world really doesn’t fit the urgency the story is supposed to have and ruins the pacing. The DLC is much better, but there’s some parts where I don’t really like how V is written, especially at the start, since it forces a specific personality I don’t think fits them.
I remember the sidequests being generally entertaining, but I wouldn’t call any of them special, just kinda average.
It feels a lot like a Far Cry game, but with much better build customization.
Don’t forget to save the man with the burning crotch!
I’m a HUGE cyberpunk fan, so I made the mistake of buying it at release. Some of my most impressive issues:
- Trees would draw “on top” or in front of everything else, even when blocked by other objects. So in greener areas, my entire screen was filled with trees.
- The scripted driving sequences would get me stuck in “driving mode” about half the time after the scripted sequence is over. So I’d be walking around like a car, not able to strafe or jump.
So, I refunded it, outside of the refund period, but they were nice to me.
When the expansion released, and everything seemed a LOT better, I bought the game again, and I loved it! It’s a pretty OK game, with a great story and absolutely amazing sidequests.
Really enjoyed it, only recently finished a run with expansion and some QOL mods. Excellent visuals (with RTX), and if your into the theme the story was fun and pretty good. Not perfect by any stretch but solid. Gameplay mechanics is fairly engaging after the 2.0 patch.
It is definitely sad it took so long to get to here though, it was broken on launch beyond bugs - the builds you could do pre 1.5 were plain broken.
That said, we should celebrate anyone making single player games these days seriously, it feels like they are getting very thin on the ground.