Having come across videos of that new Dragon Age game and its (by the look of it) cool looking combat I’ve gotten the urge for something similar. Action RPG of some kind, being able to rock on as a wizard and blast spells all day. Some tactical element to spell slinging and comboing would be nice.

Love me some recommendations!

  • lorty@lemmy.ml
    link
    fedilink
    arrow-up
    8
    arrow-down
    1
    ·
    2 months ago

    For a new player sword and shield is the easy mode. Magic tends to make you squishy, and if you aren’t great at not dying getting your souls to the spell merchants is rough (if even know how to do their quests)

    • entropicdrift@lemmy.sdf.org
      link
      fedilink
      arrow-up
      6
      ·
      edit-2
      2 months ago

      Hard disagree. Having nearly infinite ranged attacks and being able to run away while attacking made it way easier for me.

      Maybe in 2 and 3 what you’re saying is true, but sword and board was way harder for me than playing a mage with a shield in Dark Souls 1 and Elden Ring.

      • conciselyverbose@sh.itjust.works
        link
        fedilink
        arrow-up
        3
        ·
        2 months ago

        Magic damage felt spikier than other classes to me in Elden Ring, to the point early and mid-game where there were segments where I would run out of magic before getting through crowds even with all blue flasks.

    • tan00k@lemmy.world
      link
      fedilink
      arrow-up
      4
      arrow-down
      1
      ·
      2 months ago

      As someone who came into the series at elden ring, I agree with you. I initially tried a mage and it felt quite a bit more difficult than sword and board.

      The game felt like it was designed for physical weapons and shield, whereas with magic the difficulty was all over the place - easy time with one boss, nearly impossible on another. If you aim for a boss cheese build maybe magic is easier.