• I mean, BLM is getting, again, vip treatment. Sure, a couple of small potency nerfs, but have you seen the rest? Not a main blm myself but overall, looks to me like a huge buff rather than a nerf.

    Meanwhile, healers… yeah, we still suck bad.

    • lorty@lemmy.mlOP
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      20 days ago

      It’s not about balance, but destroying the playstyle. Juggling the timer while trying to find space to cast long spells was the core of the job. Overall it will probably be a buff considering it will be a lot easier to play.

      Healers getting nothing is par for the course at this point.

      • That’s my point. Basically they aim to give blm (once again) dps dominance. I’m pretty tired of this, tbf. To the point that I haven’t played at all since before 7.1 and I don’t feel the urge to come back yet.

        It’s pretty clear that yoshi mains the blm, and it’s also clear that, at this point, ffxiv could do perfectly if healers got reduced to a single class, after all, the uniqueness of each healer have been in question for a while now.

            • Dojan@lemmy.world
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              20 days ago

              I think what bothers me the most is just how similar WHM/AST and SCH/SGE is to one another. Sage is just a scholar with a manual fairy, and AST is WHM but with cards. I’m also not really sold on the card changes they did for 7.0, I preferred the system in Endwalker.

              • Honestly, I was a main AST up to SB. I loved the cards, then they started dumbing down the system until they made it what it is now.

                Now healers are just simplified caster dps. In most situations, your passive healing is more than enough; unless you face a raid wide aoe, a clumsy dps or a huge wall2wall pull in some dungeons, you won’t need to use a healing spell ever. I wanted to heal, if I wanted to be a caster dps, I’d have picked a caster dps.

                • Dojan@lemmy.world
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                  20 days ago

                  I never experienced pre-Endwalker AST, sadly. I enjoyed the amount of actions you took with it in Endwalker, but the cards being the same was a bit underwhelming. I was excited for the changes to come in Dawntrail but now that we have them I’m a bit underwhelmed. I’m not level 100 yet, and I’m still going through the story so maybe my opinion will change, but I don’t think so.

                  • Before the first dumb down, cards were fun, they had a lot of different utilities, from recovering MP to raising crits. And we had the sects, before a fight you could switch from shield to regen healer, then they started dumbing it down until it became a glorified WHM with a buff timer. They are doing this with every class, and the last BLM changes look like the SMN “rework” all over again.

                    It’s sad but I have to say that I am less and less interested in the game with every patch. I could accept that the story was lacking (because they need to build up from the beginning, so it’s an ARR situation again) if the gameplay was fun but, as a healer, I’ve been bored for a good while now.

    • Jamini@lemmy.zip
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      10 days ago

      A large chunk of the handful of remaining Black Mage mains are moving to Pictomancer over these changes.

      That should say enough, it’s not really a great change.