I’m wondering what the monetization strategy will look like but curious!

  • AcidOctopus@lemmy.world
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    1 year ago

    You just know it’s going to be riddled with micro-transactions, log-in bonuses, a couple of premium currencies, timed exclusives etc etc etc…

  • Mini_Moonpie@lemmy.world
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    1 year ago

    That’s a big red flag to me. With the Sims 3, I think someone calculated that it would cost over $75,000 to buy everything for the game because of how they monetized the point store, so they’ve already shown a willingness to go there with monetization. Plus, gamers are much more accepting of micro-transactions these days (mobile games make tons of money) and EA publishes other games with some of the most egregious monetization in the industry (ex. FIFA). I don’t have much hope for Sims 5. I would be so happy to be wrong though. I was really excited about being able to customize furniture and have some kind of co-op play. I guess we will see.

    Ironically, I just learned that you can turn off the points store in the Sims 3 game settings. This “free to enter” news inspired me to finally buy the Sims 3 collection in the Steam sale - getting it while the gettin 's good, ya know?

  • Porcupine@lemmy.world
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    1 year ago

    Whelp. I guess that means I’m playing the Sims 2 for another ten years. Hopefully one of the other life simulators turns out well.

    • MyFairJulia@lemmy.world
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      1 year ago

      Life by You from Paradox Interactive (the people behind Cities Skylines which kicked SimCity back then in the ass) looks promising so far.

      Alternatively there’s Tiny Life which is completely in 2D pixel art style and basically runs on any PC.