sgtnasty@lemmy.mlM to RPG@lemmy.ml · 3 years agod20 v 3d6 - where do you stand?message-squaremessage-square2fedilinkarrow-up10arrow-down10file-text
arrow-up10arrow-down1message-squared20 v 3d6 - where do you stand?sgtnasty@lemmy.mlM to RPG@lemmy.ml · 3 years agomessage-square2fedilinkfile-text
I am a big fan of 3d6, but it makes higher DC rolls much harder. See: https://rpg.stackexchange.com/questions/2654/3d6-vs-a-d20-what-is-the-effect-of-a-different-probability-curve
minus-squareMasterMischief@mastodon.sociallinkfedilinkarrow-up2·11 months ago@sgtnasty I am not a fan of how ‘swingy’ d20 can be. For things like combat when there will be lots of rolls, it’s fine. It averages out. But if you get to use your one skill only once per session, it really sucks.
minus-squareMasterMischief@mastodon.sociallinkfedilinkarrow-up1·11 months ago@sgtnasty Mutants & Masterminds 2e uses d20. However, there are several Feats that mitigate ‘one bad roll’ so I find it tolerable.
@sgtnasty I am not a fan of how ‘swingy’ d20 can be. For things like combat when there will be lots of rolls, it’s fine. It averages out. But if you get to use your one skill only once per session, it really sucks.
@sgtnasty Mutants & Masterminds 2e uses d20. However, there are several Feats that mitigate ‘one bad roll’ so I find it tolerable.