• Thyrian@ttrpg.network
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        1 year ago

        Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes).

        • ProfessorOwl_PhD [any]@hexbear.net
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          1 year ago

          OP said it was invincible, not that it didn’t have a special weakness - you’re assuming extra context that wasn’t mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC.

    • sammytheman666@ttrpg.networkOP
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      1 year ago

      Im curious too. Why shouldnt a boss be invisible… sorry, invincible ? Especially when you have no clue of the context except that it went away and the players survived ?