Far too many game studios came to view themselves as either a money printer or a political advocacy group first, and a game publisher only as a distant second, as a means to that end. Predictably, people have been losing interest in AAA gaming. Turns out that, whatever you want to say about the content of a game, creating a GOOD game that people genuinely enjoy playing is indeed an art, and a game planed and directed by a marketing research department has all the artistic appeal of a commercial.
Far too many game studios came to view themselves as either a money printer or a political advocacy group first, and a game publisher only as a distant second, as a means to that end. Predictably, people have been losing interest in AAA gaming. Turns out that, whatever you want to say about the content of a game, creating a GOOD game that people genuinely enjoy playing is indeed an art, and a game planed and directed by a marketing research department has all the artistic appeal of a commercial.