- cross-posted to:
- nintendo@lemmy.world
- cross-posted to:
- nintendo@lemmy.world
cross-posted from: https://sopuli.xyz/post/10825494
Super Mario Maker’s “final boss” was a fraud all along
cross-posted from: https://sopuli.xyz/post/10825494
Super Mario Maker’s “final boss” was a fraud all along
This is the best summary I could come up with:
This strange confluence of events is the result of an admission by Ahoyo, the creator of Trimming the Herbs, who came clean Friday evening regarding his use of automated, tool-assisted speedrun (TAS) methods in creating the level.
That means he was able to use superhuman capabilities like slow-motion, rewinding, and frame advance to pre-record the precise set of perfectly timed inputs needed to craft the “creator clear” that was necessary to upload the level in the first place.
The TAS-based fraud behind Trimming the Herbs’ creation dates back to August 2017, when creator Ahoyo started a level design contest called PogChamp (named after the now-removed but then-popular Twitch emote).
Ahoyo added that the contest was “anything goes” and that creators would need to “try to push the limits” of the game, two statements that seem a bit ironic now that the truth about TTH’s TAS-based creation has come to light.
Later that month, Ahoyo was also one of the judges during the PogChamp contest finals, where level submissions were evaluated on a Twitch livesteam in the categories of flow, uniqueness, and difficulty.
Nowhere during the livestreamed level viewing does Ahoyo admit that Trimming the Herbs was created with automated tools, even though it would have been the perfect opportunity to reveal that particular bit of trolling.
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