I mean, I’m with you with the software being the sole reason for it leaving to be desired, but even if YMMV, this is a little harsh…
Yes the Ally is more powerful, there is no question about that. It also is much more expensive. And from a performance-per-money point of view, the steam deck wins hands down.
The battery “burn out” can be mitigated by using the “storage mode” instead of letting the device sleep, which, while inconvenient to use regularly, definitely lets you pick your device up at a battery level reasonably close to what it was when you put it down…
I have had zero problems with controller input so I cannot say anything about that.
USB PD is really complicated to implement (check the spec, if only just the number of pages…), so there’s no surprise about your annoying charging experiences; but that’s something to do with the USB consortium and the USB PD spec, not VALVe.
I mean, I’m with you with the software being the sole reason for it leaving to be desired, but even if YMMV, this is a little harsh…
Yes the Ally is more powerful, there is no question about that. It also is much more expensive. And from a performance-per-money point of view, the steam deck wins hands down.
The battery “burn out” can be mitigated by using the “storage mode” instead of letting the device sleep, which, while inconvenient to use regularly, definitely lets you pick your device up at a battery level reasonably close to what it was when you put it down…
I have had zero problems with controller input so I cannot say anything about that.
USB PD is really complicated to implement (check the spec, if only just the number of pages…), so there’s no surprise about your annoying charging experiences; but that’s something to do with the USB consortium and the USB PD spec, not VALVe.
What RGB lights!? 🤨 Mine doesn’t not have that…
I was talking about the Ally, not the steam deck.