- cross-posted to:
- dota2@feddit.de
- cross-posted to:
- dota2@feddit.de
From https://www.dota2.com/news/updates:
Over the last few days we’ve addressed several gameplay issues:
- Kobolds that are dug up from Trusty Shovel are now ordered to follow their owner (same behavior as Juggernaut’s Healing Ward)
- Fix newly spawned enemy units in Fog of War flashing on the minimap for a frame before becoming hidden
- Fix spells not being able to target invisible units that were revealed by a sentry ward
- Fix an issue where the hero stats tooltip for Evasion was not correctly rounding to the nearest integer value
- Fix Tormentor treating creep heroes as summons that should be killed instantly when no valid hero units are within range
- Fix a bug in the treasure UI causing rarity text to be clipped when an item is hovered
- Fix Lich Sinister Gaze duration ignoring status resistance
- Fix Phantom Lancer’s Phantom Rush toggling off after dying
- Fix rare crash when Spirit Breaker’s Charge of Darkness is interrupted
- Fix Oracle’s “Fate’s Edict Magic Damage Prevented” relic to properly count all damage that is prevented with the spell
- Fix hero relics not progressing in Turbo
Patch 7.34 will arrive in August before The International Regional Qualifiers start.
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I had an argument with people in regards to the shards on Turbo. They just wouldn’t believe that so many of them were broken even if they did show in the interface.
Well, that’s that then. Thanks for the fix.
The Shovel Kobold change is really nice, looking forward to 7.34