- cross-posted to:
- dota2@feddit.de
- cross-posted to:
- dota2@feddit.de
From https://www.dota2.com/news/updates:
Over the last few days we’ve addressed several gameplay issues:
- Kobolds that are dug up from Trusty Shovel are now ordered to follow their owner (same behavior as Juggernaut’s Healing Ward)
- Fix newly spawned enemy units in Fog of War flashing on the minimap for a frame before becoming hidden
- Fix spells not being able to target invisible units that were revealed by a sentry ward
- Fix an issue where the hero stats tooltip for Evasion was not correctly rounding to the nearest integer value
- Fix Tormentor treating creep heroes as summons that should be killed instantly when no valid hero units are within range
- Fix a bug in the treasure UI causing rarity text to be clipped when an item is hovered
- Fix Lich Sinister Gaze duration ignoring status resistance
- Fix Phantom Lancer’s Phantom Rush toggling off after dying
- Fix rare crash when Spirit Breaker’s Charge of Darkness is interrupted
- Fix Oracle’s “Fate’s Edict Magic Damage Prevented” relic to properly count all damage that is prevented with the spell
- Fix hero relics not progressing in Turbo
Patch 7.34 will arrive in August before The International Regional Qualifiers start.
The Shovel Kobold change is really nice, looking forward to 7.34