Don’t Think, Just Jam
The official answer seems to be: CIG trying to get as many people to the Manchester office and he may or may not be unwilling to relocate. That’s just my guess though.
GamesIndustry has additional comment from CIG on the matter.
For what it’s worth, he’s been replaced by Richard Tyrer (director of Squadron 42).
Iirc moonie also quoted legal statue and stuff on his video but was rebuked my Karl as well
Yeah, that’s why I’m planning to look into whether that was a screw up or not, thanks for the link too.
I’m familiar with HBG but it’s always good to mention him.
Yes, it is insane. That case is also a great showcase of how trying to make example out of a single guy doesn’t really work since, as you mentioned, rest of the team is still doing their thing.
I’d like to think (well, hope anyway) that no one looks at Bowser’s story and thinks “yeah, that’s a reasonable conclusion”.
Oh no, I completely agree no one should be completely screwed over piracy. Just wanted to add some context as I saw a lot of discussion about him ending with “poor innocent dude” without digging into details. That’s all.
Nintendo has a lot of problems that should absolutely be called out. I hope me trying to add more details didn’t imply otherwise.
No idea, I’m only familiar with some of his videos so can’t say one way or another. Is there any place I could read about it?
Edit: Also, I believe the video I mentioned has links to specific legal documents surrounding this case so it should be easy to fact check. Still, I’m not trying to whitewash the situation you wrote about would love to learn more if it happened.
Edit 2: A’ight, while I didn’t have time for a deep dive I did manage to confirm that situation happened.
I sucks since the videos I’ve seen seemed reasonably researched and now I’m wondering whether that was a one-time screw up or a normal thing that simply wasn’t caught more often. Guess I’ll try to look into it more when I’m free.
As much as I dislike Nintendo and wish Yuzu devs all the best I’d like to point out that Bowser wasn’t some innocent guy who was caught by big bad company - Moonie has a video that goes into specifics about his involvement with a pirate enterprise worth a shitton of money.
Other than that yeah, I hope they can survive this situation. I wonder if Ryujinx devs are next.
I probably can’t help with the hardware part but want to clarify just in case:
I’d agree about P3R if not for the fact that despite remaking the game Atlus still couldn’t be bothered to make a definitive edition of P3.
Besides that, you could also argue P3P doesn’t really belong here due to being available on Steam but the question was about our favorite games played on an emulator and PSP version is what I’m playing right as I’m typing this :P
Parasite Eve is great, isn’t it? I wish we got more RPGs like this set in modern times.
I don’t expect anything will come out this but I really appreciate Ross trying to give it an honest shot. I can’t help since I don’t own the game but I can at least cheer from the sidelines an lend my power for a spirit bomb.
Go Ross Go!
I’ve been using emulation pretty much since I started playing games. It’s actually one of the main reasons gaming became my passion (and eventually major money drain).
My favorite thing? I don’t have to shuffle different devices to play everything I want - it’s even more importent now, since I have a Steam Deck and can have all of them on the go again.
Here’s a short list of titles I love that don’t show up too often in threads like this one:
I’m not going to dump my whole library here but these are fun and rare enough worth mention.
I mean, they’re adding big box delivery so…
Jokes aside, non-aggressive unlawful gameplay could be focused on pure stealth, for example: to steal or plant something without being seen as an intended goal of the mission giver. Maybe add racing on a private property? It’s definitely something more difficult to come up with and implement than just shooting people in a different location but they will have to do it if they really want to make the game into a sandbox for everyone and not just action players.
Sure, as the name suggests unlawful gameplay will always skirt the law, I just don’t think everything has to be about murder. That’s just me though, hopefully peaceful game loops will make their way into the game at a more reasonable pace after recent development shift.
Sure but they specifically talked about non-aggressive approach to unlawful play style.
Besides, it’s not really a huge deal. Just making fun of how everything in SC has to be related to combat in one way or another.
I love how good chunk of “non-aggressive” unlawful gameplay consisted of killing without rising alarms. Very cool…
If you’re looking for something relaxing there’s Afrika - a photography game with a (light?) sim focus.
If you’re fine with kind of mediocre gameplay, rough performance and interesting writing: Drakengard 3. The occasional humor may or may not be your cup of tea but the overall story is worth it - it does require replaying stages and some grinding if you want to reach the true ending however.
It does! They showed it off during CitizenCon and talked about it in this video.
It also suppose to have a list with various POI located in the system (stations, moons, planets), custom markers (not sure if they’re targeted for 3.23) and some other stuff I’m probably forgetting right now. It should be way more usable than what we’re used to.
I checked out the demo and you can actually select one of the few speed settings in the options menu. Some of them felt pretty fast but I’m not an expert on racers so you might want to check out the demo to see if any of them gets close to what you’re looking for.
While I don’t care about using alien ships Syulen looks really cool. C1 too, I guess.
Storm on the other hand… this thing should be like half the size it is now. I may be exaggerating a bit but one-man “light” tank should not be this big. I also can’t get used to the track pods being completely static - they look like they should be split in two and act like suspension (even though it wouldn’t make sense with tracks).
Hell, at least make them move in relation to the main body.
That said, MLRS variant looks cool - if only for the rocket barrage.
Game Mode Updates:
Ship Inclusions Balance:
Ship Additions to all game modes:
Squadron Battle:
Pirate/Vanduul Swarm:
Scoring Balance:
A Useless Idol and the Only Fan in the World
All hail Urumin. We’re slowly getting close to the end of pre-serialization parts and I can’t wait to see how things expand from there.
Power Antoinette
Story about a buff Marie Antoinette who escapes her execution and bashes her way through Paris. It’s silly, it’s fun, it’s only 4 chapters long (translation that is, original version is on volume 2).
Not a huge fan of muscles being a temporary buff (even if they’re active for most of story so far) but it is what it is.
Not a bad episode but I find it really funny how Nate talked about Idris being “packed” - it’s a space ship and a military one at that, shouldn’t “packed” be the goal here?!