Lover of Heavy Metal, Pro Wrestling, Sports, and Nerd Stuff.

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Funnily enough CS1 has seen an uptick in players recently. It surpassed CS2’s daily player count. The 24 hour peak is almost 4000 more than CS2 yesterday. 10k to 6k rounding up.

    Let me be clear, I don’t wish for this game to die. CS1 is my most played game of the last decade. I really wanted CS2 to be that going forward. Before Cities Skylines, the game I’ve put the most time into in my life was SimCity 4. When Sim City 2013 came along I thought just like you that there’s no way that one of the most beloved video games series of all time crumble like this.

    Reality is CS2 has just as much a chance to be abandoned as SC13. It really hinges on what they do next. If it’s not a bug fix or mod support they’re doomed. If they really start pushing DLC and tie bug fixes to that, the message is clear. They don’t care about the quality of the game and it’s just another cash cow. And let’s be crystal clear. Since Paradox went public this game lasting will be more dependent on what sales look like going forward. We’ve already seen cracks in that when Paradox released their investor call and showed disappointment in CS2’s post launch performance. That will kill this game.

    Ultimately this game can die not because they decided to stop working on it or Paradox breaks from CO. It will die because nobody will want to support it. It will die because modders will abandon it and move on. Investors can pressure them to leave it behind. The community that supports it will leave. A game like this thrives with a community behind it. If that community decides to abandon it, then this game will fade away despite CO/Paradox’s efforts to keep it afloat.

    Everybody is looking at this game like it’s the next No Man’s Sky and Cyberpunk. That blind hope is great if you like the game, but to everybody else this has the same chance to be Cities XL, or worse Sim City 2013.


  • Have you been paying attention to the drama surrounding the game and behind the scenes at CO? I’m not gonna recap it in full but it paints a dire picture for the game’s future. CO admits the game is in a broken state then flip flops on how they’re gonna fix it. They’ve entered crisis PR mode and have gone through the rigamarole of blaming the fan base for being toxic, saying the simulation is working as intended, moving goal posts in their roadmap, to abandoning it all together, to nearly ceasing all communication with the community, to openly admitting that Paradox called them to keep up the weekly dev talks against their will. This is a panicked dev studio.

    In the actual game, we’ve figured out that almost none of the simulation is working as intended. It’s so bad we’re at the point where one of the code modders came out and shamed/corrected CO with actual math errors he found in the code on the CS2 forums. We know they’re sitting on 2000+ assets and can’t put them in the game because their own asset importer is somehow broken. Modding is months away and the longer it takes the more this game will exit the zeitgeist. People are already leaving in droves. Just check the Steam charts.

    Does this game have the potential to turn around. Yes. Do I trust Collosal Order to keep this ship from sinking. No, not anymore. Whatever good will they had, they burned through it in a matter of weeks with these last few Word of the Weeks. We’ve been around the block with botched game launches a lot recently. Especially this year. This is one of the rare ones where the fundamentals of the game are so broken it might not be salvageable. The lack of meaningful communication and action from CO has eroded all trust. The communication we have gotten from them has shot themselves in the foot more than quell any animosity stirring in the community. After only a handful of patches they’ve already dumped the road map and tied bug fixes to DLC. WHICH NOBODY SHOULD BUY after the way they’ve handled this game. I don’t care how much potential the base game has. It all comes down to modding support. And if all signals from CO are we’re struggling with our own code to the point where features that were days to weeks away are pushed back to almost a year, this game isn’t gonna survive. This isn’t just some half in the bag stripped down sequel that Paradox developed to be a DLC cow. This is a fundamentally broken game. By CO’s own word this game is a mess. They shit on the grave of SimCity with CS1 only to tempt the fate of Maxis with CS2.


  • D4, Starfield, Cities Skylines 2, and Mortal Combat 1. D4 and Starfield are self explanatory. CS2 is my biggest disappointment in years. Paradox killed whatever good will it had left by forcing the demise of CO. Under no circumstances should CS2 released this year. There’s no mods. It doesn’t function in any meaningful way. It’s a performance nightmare. CS1 danced on the grave of SimCity and committed all the same sins a decade later. Don’t listen to anybody that says the game has potential. They’re sitting on 2000+ assets they can’t release because they can’t import buildings into their own city building game post release. That’s how bad it is. Cities Skylines 2 was dead on arrival and it took the community 4 months to realize it.

    MC1 isn’t worthy of the K. It’s just a slog. I don’t know how much they fixed it but that doesn’t break the fact that cameos are a major turnoff. Or that it has the worse progression system of recent MK games. Or that it’s sitting on potentially one of the biggest rosters MK ever had but culled itself in half by reserving half the characters for cameos. Tekken 8 and SF6 have lapped MK hard this generation. Hell even Strive and DBFZ have taken steps to stay more relevant than MK1.

    And you know what the kicker is? I bought all these games at the same time. I’ve been playing the clip of Totalbicsuit singing we don’t pre-order games a lot lately.



  • Because Cities Skylines 2 is such a letdown I’ve been trying Timberborn and wanna start Songs of Syx. City builders are my staple but it’s been years since I’ve caught the same high as when I played Sim City 4. CS1 was great but SC4 is still the best city builder game ever made IMO.

    Tekken 8. I love fighting games too. Street Fighter 6 is great but I fell off that game hard. Capcom is way to slow to do anything with the game. It’s really easy to get bored with it.

    After that I really wanna go back and finish BG3. I spent a lot of time in act 1 and barely touched it after that. I don’t know why I dropped it. I was having a blast. I guess that’s ADHD or something.



  • I’ll give you mine from an old ass copy of the Joy of Cooking. Been making it for years and it’s a big hit around the holidays. When Granny is begging for my recipe you know it’s good.

    2 1/2 lbs of cream cheese

    1 3/4 cups of sugar

    1 teaspoon of lemon zest

    1/2 a teaspoon of vanilla extract

    5 large eggs

    2 egg yolks

    1/2 cup of heavy cream

    The crust is up to you but I usually do graham crackers and melted butter spread out over a spring form pan. That’s another important part. Make sure you’re doing this in a spring form pan. This is a thick cake.

    It’s as simple as mixing all the ingredients together until you get a smooth and creamy mix. Use a mixer. Start with the cream cheese and sugar. Then the eggs. Then the cream. Then the zest and extract. Cook at 500 degrees for 15 minutes, then reduce to 200 for an hour. When done cooking let it cool to the touch then put it in the fridge for at least 8 hours. The cake will come out looking burnt and jiggly like jello. Trust me that’s just the first layer. The liquidity is from it being hot. Once it cools down you should have a fluffy and creamy cheesecake.





  • The way they decided to dice up the source material for GoT even before they ran out of books was the most jarring thing about reading that series. George gave them a meticulously detailed account of things and they tweaked it a lot. At least that series was grounded in historical fantasy. So there was rules that needed to be followed and George was there to guide them. If GRRM wasnt there from the start they could have gone off the rails from the beginning.

    The Three Body Problem is way more abstract idea wise and extremely dry in terms of character interaction. And is Liu gonna be able to help them to steer the ship the same way GRRM did? I don’t think so. Right off the bat these guys are being left to their own devices for a lot of this story. I read an interview where they mentioned changing the story to fit a wider audience. And looking at the two trailers, I already noticed major changes that just don’t make sense. Skepticism is gonna be at an all time high for me.

    I watched and loved GoT just as much as anybody. I read the books and quickly figured out why they took precedent over the show, even for the good years. I’ve already read Three Body Problem. On my first read through I thought this was the greatest scifi trilogy ever written. I’m not ready for someone to come and make a shitty TV adaptation of it. Especially those two.


  • This is key. A decade ago I did all three days at the New England Metal and Hardcore festival. Bodies fell from the sky on me. I got punched in the back of the head. I was almost knocked out on multiple occasions. I lost my glasses and was blind for most of the trip. What hurt the most was my feet. The pain was only alleviated when I was running around in the pit and walking back to my motel. I was in my early 20s then. I can’t imagine doing that now.