• 15 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I’ll admit, AW2 has been a hard sell for me. Paranormal mystery always is, because it wants to invite you to ask questions, but it can pull answers literally out of anywhere. Why doesn’t anyone remember old events? Paranormal magic. How did Alan Wake survive at the bottom of a lake for all those years? Paranormal magic. Etcetera.

    I don’t even mind games like Ace Attorney that set up a paranormal system like spirit channeling, but cleanly express all their rules and limits before they become involved in the mystery. I’ve watched some partial streams of AW2 but it felt so easy to get lost and have no expectations for it to suddenly defy.




  • There’s no smaller surprise in the day for me than someone saying they’re uninterested in a Ubisoft game. What baffles me is the incessant need to keep vocally informing other people you don’t care about that thing, though.

    I am not entering Train Simulator 2024 threads to loudly announce I don’t care about trains. Just scroll past.


  • I think campiness can be okay in short bursts but a lot of recent Japanese writing just overstays many jokes.

    FFXIV (the mmo) for instance, often gets the balance right and most conversations involving the main heroes are about political drama, with the brief befuddled funtimes.

    I just finished a horror game called Crow Country, and it gets some good laughs out of twisting surprise expectations; but it also keeps most conversations and general exploration serious.

    Like a Dragon is definitely better with camp. It’s often very segmented to the side quests, and doesn’t just play up fanservice alone.



  • Bazzite lets people choose between GNOME and KDE when downloading it. I had no familiarity with either, but received tips that GNOME is more user-friendly.

    In terms of discoverability, I was investigating the OS’ settings menu pretty intensively, and saw no suggestions that I could add commands to the menu. My other annoyance was around having the right set of things available from the left-hand quick-access on the Files screen. On Windows, this is simply a matter of drag and drop. It’s possible I could change this on Bazzite’s base file explorer, but if so, it did not make anything readily apparent, even from investigating the available settings and everything in the default menus.

    I’d definitely prefer Flatpaks for software, but not every program is available by browsing the Software screen. Programs that I attempted to install through BoxBuddy both took far more terminal knowledge and googling than should be necessary, and didn’t actually export to my programs menu as they claimed.

    I’m okay with adjusting to a different experience. Less okay with things just not working as documented, or losing out on obvious discoverability options. It feels like an OS has less longevity when its documentation is not built in and relies specifically on message boards - many of which apply their solutions more broadly to Arch or Ubuntu than something as niche as Bazzite.


  • Bazzite seems excellent if you’re putting it on a gaming handheld. I had my own complaints when using it on a desktop.

    I really really wish Bazzite’s file explorer was a bit better. The right-click options for file interaction are miniscule - definitely built for baby users. You can install another like Dolphin, but it will still use the other interface anytime a program needs to open a file.

    And, of course, I ran into myriad issues trying to use BoxBuddy and its system of containers to run other (native) Linux software. Not something for amateurs used to “apt install whatever”.





  • Look, I’m not here for a pointless back and forth where we just call each other wrong over and over again, so I’m making one last comment then I’m leaving it at that.

    No, that’s not how discussion works. If you want to participate and have your points criticized, open yourself up for response. You don’t get to steal the last word and seem brave about it.

    I’ll read the rest of that if you feel like actually engaging. In future, if you decide you don’t want to be involved in an online discussion, don’t participate in it; even for having the “last word”. I promise you, you’re probably better off for it and no one will call you a loser for deciding not to argue online.



  • Sorry, no, do not see any implication.

    The interviewer asked him to give an explanation for why people hate Denuvo. The reasons are varied, so no matter what he says, that answer is not going to represent every single gamer. Instead, he comes up with one major explanation for the source of Denuvo hatred, and it makes sense. He even points out, as you quoted that “they have a lot of time to spend in communities and share their view and try to blame Denuvo for a lot of things”. As a result, once there’s even circumstantial evidence that - for instance - the tech hurts performance or causes games to crash, that ends up getting a lot of non-pirates on their side. So to bring up that specific case of how that message spread, it even seems to go against the implication “all Denuvo haters are pirates”.

    Basically, two different parties are going into online discussions with their own relatively biased goals of changing opinions about Denuvo. As of this interview, Denuvo is one of those. No one is denying they have an agenda. He’s making the point that pirate groups are the other. Nowhere in that paragraph that I quoted did I see anything even implying “All gamers are X”, and honestly I’m tired of people making that leap in logic.

    Lastly, what did you even mean about burning a bridge?




  • Streisand effect is when someone wants a certain piece of info hidden.

    A ton of gamers are already putting Denuvo into discussion - this isn’t quieting it, it’s just giving their take (whether you care about it or believe it is up to you).

    The nebulous “third party anything” sounds absurd to me though. It’s traditional for games to have 18 libraries/toolkits from SpeedTree to modeling components to renderware. Quite often half of those are badly implemented.

    Just out of curiosity: How would you feel about metrics tracking, which is often 3rd party? Eg, software that tells the devs that anyone who doesn’t pick up a secret piece of armor dies at least 50 times to the first boss? When devs are following that they tend to make better decisions around design, and it’s often yet another library layer thrown on.