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Joined 1 year ago
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Cake day: June 10th, 2023

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  • On my personal computer ~/Projects/<name>, you need to remember that real-life is not like college, you won’t be working on a new project every week. If you have more stuff than you can manage like this, you’ve bitten more than you can chew.

    On my work computer it’s a bit more complex, because I have to work with other people’s projects as well, so I have a ~/Work folder and in it several folders by type of stuff, e.g. ops for operational stuff such as scripts to deploy stuff or grant permissions, code for servers (and client) code, etc. Also if I’m working on something specific that requires multiple repos I create a folder for that project with the repos inside.





  • It’s not about nationality. Here are the facts:

    1. LF is USA based (headquarters in California), as such they’re subject to USA law
    2. USA imposed sanctions on companies that are directly involved in supplying Russia with weapons.
    3. To have business, including receiving help, from those companies would open LF to legal repercussions in the country where they’re based.
    4. Baikal Electronic JSC is on the sanctioned list.
    5. Serge Sermin public GitHub profile listed Baikal as their employer

    Therefore to not remove Serge from the maintainers would open LF to legal repercussions.

    You might not agree with what was done, I certainly don’t, but I understand it.



  • Which is why most people don’t even realize this is a requirement. Also lots of us come from a time before these fancy players, so we needed to sort things out this way in order to find what we wanted.

    To me, having a library be just files thrown in a folder regardless of show/movie/etc seems very messy.


  • They do the same with all games that I have from them. Crusader Kings, Stellaris, etc. The base game is always great on its own, then you have very cheap cosmetic DLC and more expensive content DLCs which add new mechanics and expand the game (they also always release a free update for everyone who owns the base game when a new DLC gets released. Oh, and all of their games are moldable, which means you could just implement the cosmetics (and even lots of the other parts of the DLCs via mods).

    Paradox gets shit for their DLC model by people who either don’t play their games, or by people who are so obsessed by them that they think you NEED a given DLC to play it (just because they know of a strategy with it).


  • This thread made me look at this issue. Realistically it’s not a big issue, the VAST majority of the binary blobs are accounted for and have a script or a readme file that shows where they’re downloaded from.

    That being said I will take a serious look at alternatives.




  • In that link you have one person making a claim without any backing or evidence. Even if that did happen there are multiple possible explanations:

    • The email was not clear about the other stores not selling keys
    • The person who answered the email did not understand that they weren’t talking about steam keys
    • The person answering the email doesn’t know what they’re talking about
    • Etc

    And in that same link you have multiple persons in the comments describing the exact opposite experience providing the same amount of evidence, so if the text on that link is evidence that Valve does that, then the comments there are even more evidence that they don’t.

    If only there was a way of knowing… Well, they did say they opened a lawsuit, and those are public record so the email would be there since it’s crucial to the case, without it they would have no case, right? Feel free to read the entire complaint here and you’ll notice the email is suspiciously missing, their claims are that Valve wouldn’t give them more keys to resell, which is directly opposite to what the blog claims.

    I can do you one better, Overgrowth is a sequel to Lugaru, which is paid on Steam but free if you install via your package manager on Linux, therefore completely disproving the fact that Steam enforces price parity even for games from this company


  • Nope, you are wrong, this is a common mistake that Epic keeps spreading as missinformation. Valve does NOT enforce price parity on other platforms, there are games that are sold cheaper on other stores, this is up to the publisher to decide, but most publishers find it easier to have the same price across the board. If this was true games that are exclusive on Epic would be cheaper until they come to Steam years later, but they aren’t.

    The mistake happens because there is one specific case in which Valve enforces price parity, but for this you need to know three things:

    • Valve gives away for free infinite steam keys to publishers
    • Those keys can be sold by the publisher elsewhere
    • If they do that the publisher keeps 100% of the revenue of that sale

    That sale of that free steam key for which Valve is not charging anything is regulated and can’t be sold cheaper than Steam on regular basis, it can be in a sale for cheaper, but the regular price must match Steam and if it goes on sale outside of Steam eventually it needs to do a similar sale on Steam (but not necessarily at the same time).

    So one thing that’s amazing that Valve does for people who publish their games with them is getting them hate because of Epic, please stop spreading missinformation.








  • I have a Logitech mouse with extra buttons, I used Piper to set one of those buttons to be Play/Pause media button. It worked well, however for some reason it only worked when the mouse was connected via the dongle, via Bluetooth the button did nothing. So I configured to a random shortcut (don’t remember what it is now, something like super+p) and configured that to call playctl play/pause.

    Not as creative or duct tapey as others but it’s what I remember now, pretty sure there are many others too hahaha