Thanks for this. I was about to ask if Japanese input was supported. Why is it so hard to find a good keyboard for both Japanese and English? I usually have to end up sacrificing convenience in one or the other.
Thanks for this. I was about to ask if Japanese input was supported. Why is it so hard to find a good keyboard for both Japanese and English? I usually have to end up sacrificing convenience in one or the other.
I wanted to play this game so badly, only to find out the game does not come with English language in my region… why do companies love to do this? Is it that hard to add the languages you already have translated for other countries? I’ll even pay it as dlc if needed! Just save me the hassle (and extra cost) of importing the game.
On that note, I completely recommend the second compilation of other short stories, Exhalation.
I mean, to be fair, 8 episodes at 1 hour each is more or less the same runtime that 20 episodes of ~20 min each. The problem is not the amount of episodes, it’s just bad direction.
Maybe in some colloquial definitions, but following the DnD conventions (which is what I assume op was talking about), Intelligence refers to knowledge, while Wisdom refers to perception, introspection, and metacognition (knowing that you know or don’t know something) . So I think high Wis (you are quick on perceiving things) but low Int (not being able to remember what you know) would apply.
It’s not a science, though. This is just my personal interpretation.
Shouldn’t it be the opposite? High WIS but low INT?
It’s called Theater of the Mind, I think. It used to be the way we played ADnD, but I guess that the newer editions pushed the minis-and-grid with their more tactical playstyles.