The best “server-side” anti cheat mechanisms online is streaming the game, and I am sure that eventually some talented developers are able to even write some aim bot (or more) for that.
Competitive games need a fully controlled environment. Doing it online with random unknown people should not be taken as serious as they currently do.
Alot about video games is not standardized. To be competitive all players should have the same hardware, internet connection, etc. So that it is actually individual skill that is measured, not just the size of players wallet.
But even then, developing skill takes alot of practice and time, which also, in our current system, can be converted into money. There just is no fair competition here anyway. Still many people believe in meritocracies…
Nothing gets burned or otherwise destroyed when receiving EM radiation via a dish and converted it into electricity via a receiver.
Sure, the amplification stage of the process likely works only one way, and should be replaced in order to send something.
The one way process of burning oil to generate heat seems much more primitive than the energy conversion offered by a diode, TBH.
You can push or tow an electric car and charge their batteries. Because electric motors are also generators.
Even with your simplistic fossil fuel car in your example the alternator within can also be used as a motor.