Okay, Dobby is a free fucking elf.
Okay, Dobby is a free fucking elf.
Unid greens are already at 3+ silver, charms are closing in on 5g,
Heh, good tip. Why do you have two copies? And can you run both at the same time?
I swear to God the longer it goes on the more I’m convinced that the fight was about GW3 or something. The limits of their heavily modified GW1 code become more apparent the more you start recognizing the patterns, and every year it gets worse.
Taken at face value it really doesn’t look good, to phrase it mildly, does it? Work/life balance has been the argument for change since 2012, fucking hell of they still don’t get it right. There hasn’t been a content drought since Season 3 under the old management, and if SotO is what NCNet manages to create with a dev pool as big as the one that created Season 4, then may God have mercy on their souls. All signs point toward End-of-Life milking mode, but I’ll wait on their next buy-to-play Living World snippet for my final verdict. Maybe they surprise us.
Forged with Fire is a 5min meta that pops every hour and has an easily completed heart attached to it.
Ahhh, I see. Yeah, a bit more creative would’ve been nice, I agree.
Ironically both weapons have their places in melee. :D Longbow 2+5 are being used in Ranger rotations IIRC and not only does Mirage GS Pewpew not care about range, several builds don’t mind the damage reduction because you cast everything besides the auto attack, including ultimates, before switching back to sword or dagger.
But I get what you went for!
Everything is a melee weapon when you’re in melee.
More self-harm! Healers are already thrilled for the 5k health Necro with 25 stacks of Bight and 50 stacks of Kryptis Essence Effect popping Signet of Undeath.
Skleton crew and shoestring budget. I’m reconsidering their block change by the minute. Maybe it actually was unintentional, but at that pace it’s just going to be kept as a feature. Until they “fix” it ten years later like they did with Temporal Curtain.
Yeah I would’ve noticed. I think I knew what was going on. If a super fresh map spawns right before the meta starts, the meta…doesn’t start. I’ve talked a bit with my current Archipelago squad and that behaviour has been confirmed. So, yeah, make of that what you will. Has a right feel to me.
Weird.
Yes, I specifically checked the wiki Event Timer to really doubly make sure, there was no meta going on. An entire squad stood there baffled. I checked again two hours later and 0 meta squads. I’ll again personally join the map again later and check it a third time.
Yeah, it’s much more interesting that way and a curious thing that you don’t find those numbers anywhere anymore. It’s also from interest that almost the entire 2014 numbers are during a complete and utter stop of content deployment. Almost 12 month of absolute 0 content updates in favour to rush out HoT. And it still had better numbers than everything that came afterwards up to EoD.
Though it’s revenue . Squeezing more out of less players can highten the revenue as well, and Anet got nuked from orbit by NCSoft pre-EoD.
Hear, hear. I’m pretty sure there are like five OG fans left that actually enjoyed the concept of a casual open world MMO. The most bizarre thing is that Anet actually managed to take off by not competing with WoW and instead pandered to an entirely different consumer bracket.
s i g h
Yeah, it’s mostly me being a pedantic prick. It just boggles my mind to fuck people over for blocking some twats. What the fuck kind of bizarro clown world bullshit is this. Imagine a room full of adults going “yeah this is fine”. Breaks my mind.
Removed by mod
Switching from big social open world bosses to strict coordinated instanced content. Drastic spike in difficulty in favour of a shift away from chill casual content. General WoWification like trinity and quests quest-like achievement-structure. Didn’t go over well with the playerbase, and took them almost ten years to barely recover from it, if one is desperate enough to use the drought numbers as a bar instead of the pre-drought ones.
As much as I like the twist about Nayos Rifts, they managed to make Rifts even more disgusting. They were so close to somewhat fix them and then they slapped breakbars on the mobs.
Confirms that what we got is going to be what we will keep getting. Rehashed weapon, rehashed mount, rehashed guild hall decorations. I feel like the price range of an indie game is well picked. What’s provided is not specifically bad, but one gets ones money’s worth.