• doktormerlin@feddit.org
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      1 month ago

      Blender had a reeeeaaally long way though, I remember a time where Blender was quite big already but Maya just was miles ahead in terms of usability. Nowadays they are not only even, Blender is probably used more often since it’s not only free but more people know how to use it than Maya

    • whotookkarl@lemmy.world
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      1 month ago

      And Firefox, git, Dia, gimp, etc…

      Proprietary OS’s like Windows and macOS lack package managers too that tools like chocolatey and homebrew provide.

      • acockworkorange@mander.xyz
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        1 month ago

        Dia and gimp are ok, but they’re still quite behind the curve. I love floss and wouldn’t use the closed alternatives, but we got to know where we stand.

  • sunnie@sopuli.xyz
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    1 month ago

    the issue with this argument is that i don’t care about who made the app when it doesn’t work. that’s why i still have a chromium based secondary browser, it doesn’t matter that it’s the work of a billion dollar company trying to get a monopoly when the website i’m on is broken. yes, the blame is on who made the website, not firefox. i still need to be able to use it somehow

  • starman2112@sh.itjust.works
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    1 month ago

    I love this meme because every app on my phone designed by a company worth more than a million dollars fucking sucks, and the best app on my phone is RIF, an app designed by a single developer, and reanimated into a lich by a team of programmers for free

    • eldavi@lemmy.ml
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      1 month ago

      yes and they either become popular because of their usefulness and get organized like firefox/mozilla or they get co-opted by corporations and invariably enshitified like chrome/chromium

      • entropicdrift@lemmy.sdf.org
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        1 month ago

        Firefox/Mozilla as an example is a bit of a stretch, given the fact that Mozilla Browser/Firefox is originally based on the open-sourced version of Netscape Navigator

        • eldavi@lemmy.ml
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          1 month ago

          very true and as has happened to almost all projects once they get a critical mass of users and presence in the ecosystem.

  • superkret@feddit.org
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    1 month ago

    Read “The Mythical Man-Month”.

    Basically, a team of 5-8 motivated developers can create high quality, medium complexity software extremely fast.
    But if the project is just a little too complex for one team of devs and you need more people, then you’ll need a lot more people. And a lot more time.

    Cause the more people you add to the project, the more overhead you have. Suddenly you need to pull devs off coding to bring new hires up to speed. You need to write documentation on coding style guidelines, hold meetings, maintain your infrastructure, negotiate with hardware suppliers, have someone fix the server room’s door locks, schedule job interviews, etc. etc.

  • HStone32@lemmy.world
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    1 month ago

    "Dear floss4life,

    Our developers have encountered an issue while using the open source framework you published on github. We have lost as many as 400 user accounts. The estimated cost of this error is $6800.

    This is unacceptable. Be a professional and fix it immediately.

    Chad Elkowitz, MBA, Gruvbert and sons Finance Lt"

      • acockworkorange@mander.xyz
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        1 month ago

        And it’s also why many companies refuse to use open software. It baffles me that no insurance company saw this as a market opportunity to sell open source software insurance.

  • tomi000@lemmy.world
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    1 month ago

    You forgot to mention that they will let you use it for cheap until everyone got used to it and then crank up the price by 500%

  • flashgnash@lemm.ee
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    1 month ago

    I’ve actually found a lot of the smaller foss tools I use are better than their proprietary counterparts because of the design philosophy and that people don’t cut as many corners on passion projects as when they’re on a deadline