It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    25 days ago

    It happens all the time on Steam and physical retail. Especially when the game is critically panned or is old enough that it’s not selling at the original price anymore.

    Pretty funny to see the big budget “AAAA” games going from $70 to $5 in just a few months, while seeing an independent game like RimWorld never go on sale and have multiple DLCs that aren’t much cheaper than the base game because the former loses interest hella fast, while the latter seems to keep gaining popularity.

    • Mannimarco@lemmy.world
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      25 days ago

      Just fyi, Ludeon Studios changed their stance on sales some time ago, in fact it’s on sale right now! Never more than a 20% discount though. Factorio however has still never been on sale. But your point still stands

    • yesman@lemmy.world
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      25 days ago

      “The Callisto protocol” went from release @$60 to free on Epic, in less than two years. That’s the fastest I’ve ever seen a game depreciate.

    • TropicalDingdong@lemmy.world
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      25 days ago

      I think part of this has to be related to the idea that you cant do good, creative, interesting things on e the number of cooks in the kitchen gets above a certain size, which might actually be quite small. I mean look at terraria and stardew valley. Microscopic dev teams with impact the size of asteroids in terms of total effect and the long term impact on gaming.

      I think “good” in media is an extension of having a singular vision for what you are trying to do. Focus too much on crowd pleasing and you lose the plot.