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As a dev (but not a game dev), this can be either good or bad, depending on how the team is grouped, and what their development flow is.
Half new devs means, half of them are veterans, which would also include team leads and the managers, who will plan, review and test whatever those devs are doing, so if their workflow is solid, other than some slowdown in development speed, it shouldn’t cause much issue.
Depends entirely on who the veterans are. If the majority of the veterans have only a year under their belt, this can be disastrous.
Juniors need to start somewhere!